UE4 ArchViz Scene - Lighting & Composition
Sybren verheij highres 02
Sybren verheij highres 03
Sybren verheij highres 04
Sybren verheij render

My focus with this scene was interior composition and baked lighting in UE4.

I set up the scene in UE4 with models from the evermotion website by 'QBAP', 'WIESEMAN' & 'VITALADISCO'. The materials are mainly starter content from UE4, with the exception of the sofa material, which I created with Substance Designer.