A game project I worked on for 10 weeks with 4 others.
A quick overview of the work I did during these 10 weeks:
- All meshes for dressing the environment (design, modeling, unwrapping & texturing).
- All the decals.
- The Substance Designer materials & trim textures.
- Most of the level design and level dressing.
- The mountains in the background.
- The lighting.
- Poster page.
- I also created the trailer and the music.
You can download the demo here: https://www.dropbox.com/s/dqtg9jyfryiao1b/Soulgate%20build%20V1.0.rar?dl=0
Gameplay Programmer - Kiam Vandendriessche
AI Programmer - Leander Simonart
Environment Artist - Sybren Verheij < (me)
Character Artist - Alexander Plettinx
Technical Artist - Brent Van Handenhove